#######################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-8.0
-7.82
1.5
8.0
4.54

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture/Skin
0

[CTCTexture]
farbschema_tex1
Base.bmp

[CTCTexture]
farbschema_tex2
Propaganda.bmp

[CTCTexture]
farbschema_tex3
skin.bmp

[CTCTexture]
farbschema_tex4
cubo.bmp

[CTCTexture]
farbschema_tex5
cubo2.bmp

[CTCTexture]
farbschema_tex6
roda.bmp


###################
Text-Texturen:
###################

Wagennummer:
0
[texttexture]
number
EFADfont
61
61
61
0
0
0

Kennzeichen:
1
[texttexture]
ident
Kennz_DtAlt
512
256
1
0
0
0

IBIS:
2
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

ANNAX Linie klein:

3
[texttexture]
Matrix_Nr
22_StreetBerlin
85
40
0
255
255
255

ANNAX Zielschild:

4
[texttexture]
Matrix_NewTerminus
22_StreetBerlin
339
30
0
255
255
255

Thermometer
5
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
255
255
255

6
[texttexture]
cockpit_hodiny
IBIS-2_5x7
60
60
0
255
255
255

7
[texttexture]
cockpit_temperatur
IBIS-2_5x7
60
60
0
255
255
255

8
[texttexture]
mep_totalpassageiroscatracadosStr
IBIS_5x7
64
64
0
255
255
255

########################################
[LOD]
0.1
########################################

------
CARROCERIA
------


[mesh]
Scania\Frente_Frente.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07

------


[mesh]
Scania\Lateral_D_Muda_Lateral_D_Muda.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07


------


[mesh]
Scania\Lateral_E_Muda_Lateral_E_Muda.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07


------


[mesh]
Scania\LogosDaScania_LogosDaScania.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07


------


[mesh]
Scania\parachoque_parachoque.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07




------


[mesh]
Scania\parachoque1_parachoque1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07



------


[mesh]
Scania\TampaFrente_TampaFrente.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07
--



------


[mesh]
Scania\TETO_TETO.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07



------


[mesh]
Scania\Traseira_Traseira.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Base.bmp
0

[matl_envmap]
envmap.bmp
0.07

------


[mesh]
Scania\janelas_55_janelas_55.o3d

[illumination_interior]
-1
-1
-1
-1



[mesh]
Scania\shadow_shadow.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]


------


[mesh]
Scania\Faixas_Faixas.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
faixa.bmp
0

[matl_envmap]
envmap.bmp
0.07

------

[mesh]
Scania\MascarasMega_MascarasMega.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.07


#################################################

##################################################
parasol
##################################################

--------------------------------

[mesh]
Painel/Parasol_rolo.o3d

[illumination_interior]
0
1
2
3
--------------------------------

[mesh]
Painel/Parasol_pano1.o3d

[illumination_interior]
0
1
2
3

[visible]
nrl_t_1_visibility
3

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
0

anim_trans
cp_rollo_pos
-0.17


-----------------------------------

[mesh]
Painel/Parasol_puxador_OK.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_rollo_retract

[newanim]
origin_trans
-0.64938
3.69687
2.59915

origin_rot_y
-90

anim_trans
cp_rollo_bommel
0.005

################################################
################################################
IBIS
################################################
################################################
################################################










################################################

------------------------------

--------------- Radio ------------------

[mesh]
Radio/Radio_BaseRadio1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Radio.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
RadioON.bmp

-------------------------------------

[mesh]
Radio/Radio_RadioLiga1.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
KR_play

[matl_change]
Radio.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
RadioON.bmp

------------------------------------

[mesh]
Radio/Radio_RadioDesliga1.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
KR_stop

[matl_change]
Radio.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
RadioON.bmp

--------------------------------------

[mesh]
Radio/Radio_RadioTraz1.o3d

[illumination_interior]
0
1
2
3

------------------------------------
PROPAGANDA
------------------------------------

[mesh]
Scania\Propaganda_vidro_Traz_INTERIOR.o3d

[illumination_interior]
-1
-1
-1
-1


--

[mesh]
Scania\Propaganda_vidro_Traz_propaganda.o3d

[illumination_interior]
-1
-1
-1
-1

--------------------------------------
[mesh]
Scania\MotorTampaFrente2_MotorTampaFrente2.o3d

--------------------------------------
[mesh]
Painel\2_Horarios2C.o3d

[illumination_interior]
0
1
2
3

#######################################
Fahrplan /HORARIO
#######################################

[mesh]
Painel\2_Horarios2.o3d

[illumination_interior]
0
1
2
3


[viewpoint]
3

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

[visible]
schedule_active
1



########################################################
LUZES DE AVISO
########################################################

[mesh]
Painel/SOLICITADA_Luizinha_SOLICITADA_Luizinha.o3d

[illumination_interior]
0
1
2
3


[matl_change]
LuzPainelON.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
LuzPainel.png


[light_enh_2]
-0.35083
5.64734
1.62575
-1
0.5
0
0
0
1
0
2
255
0
0
0.02
220
240
haltewunschlampe
1.4
0.3
1
1
0.03

--------------------

[mesh]
Painel/PortaF_Luizinha_PortaF_Luizinha.o3d

[illumination_interior]
0
1
2
3


[matl_change]
LuzPainelON.png
0
door_light_1

[matl_item]

[matl_nightmap]
LuzPainel.png

[light_enh_2]
-0.32218
5.64285
1.62622
-1
0.5
0
0
0
1
0
2
255
228
0
0.02
220
240
door_light_1
1.4
0.3
1
1
0.03

----

[mesh]
Painel/PortaT_Luizinha_PortaT_Luizinha.o3d

[illumination_interior]
0
1
2
3


[matl_change]
LuzPainelON.png
0
door_light_2

[matl_item]

[matl_nightmap]
LuzPainel.png


[light_enh_2]
-0.29395
5.63858
1.62749
-1
0.5
0
0
0
1
0
2
0
156
255
0.02
220
240
door_light_2
1.4
0.3
1
1
0.03

----

[mesh]
Painel/Traz_PortaT1_Luizinha.o3d

[illumination_interior]
0
1
2
3


[matl_change]
LuzPainelON.png
0
door_light_2

[matl_item]

[matl_nightmap]
LuzPainel.png


[light_enh_2]
-0.26543
5.63239
1.62868
-1
0.5
0
0
0
1
0
2
0
156
255
0.02
220
240
door_light_3
1.4
0.3
1
1
0.03

----

[mesh]
Painel/botoesBase_Luizinhas_botoesBase_Luizinhas.o3d

-----

----

[mesh]
Painel/Traz_botoesBase_LuizinhasT1.o3d

-----

------------------------------------
//////////IBIS///////////IBIS////////
------------------------------------




[mesh]
ibis/IBIS_Corpo.o3d

[illumination_interior]
0
1
2
3

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp
 


[mesh]
ibis/IBIS_Display.o3d

[matl]
ibis_d.bmp
0

[useTextTexture]
2

[matl_alpha]
2

	


[mesh]
ibis/IBIS_Cancela.o3d

[mouseevent]
IBIS_Loeschen

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS_Confirma.o3d

[mouseevent]
IBIS_eingabe

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp




[mesh]
ibis/IBIS_SemNada.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp




[mesh]
ibis/IBIS_Proxima_Linha.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp





[mesh]
ibis/IBIS_Linha_Anterior.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp




[mesh]
ibis/IBIS_Linha.o3d

[mouseevent]
IBIS_setmode_linie_kurs

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp




[mesh]
ibis/IBIS_Rota.o3d


[mouseevent]
IBIS_setmode_route

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/IBIS_Destino.o3d


[mouseevent]
IBIS_setmode_ziel

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



NUMEROS IBIS;;;;;


-----------------------

[mesh]
ibis/IBIS__1.o3d

[mouseevent]
IBIS_1

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__2.o3d


[mouseevent]
IBIS_2

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__3.o3d


[mouseevent]
IBIS_3

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__4.o3d

[mouseevent]
IBIS_4

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/IBIS__5.o3d

[mouseevent]
IBIS_5

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__6.o3d

[mouseevent]
IBIS_6

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__7.o3d

[mouseevent]
IBIS_7

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__8.o3d

[mouseevent]
IBIS_8

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__9.o3d

[mouseevent]
IBIS_9

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/IBIS__0.o3d

[mouseevent]
IBIS_0

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp




############################################
############################################
############################################












############################################
BOTOES PAINEL
############################################

[mesh]
Painel\Bot_base_botoes.o3d



[mesh]
Painel\Bot_botoes1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

--

[mesh]
Painel\Bot_botoes2_SolicitadaP.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
-0.45057
5.73939
1.85262

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_taster_warnblinker
-18

[matl_change]
render-botoes.png
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
render-botoes_ON.png
















##########################################

PAINEL
##########################################
BASE COISAS primeiro


[mesh]
Painel\_base_painel_1.o3d

[illumination_interior]
0
1
2
3

--------------------------------

[mesh]
Painel\VDO1_VDO_PNG_001.o3d

[illumination_interior]
0
1
2
3

[matl_change]
VDO.png
0
lights_stand

[matl_item]

[matl_nightmap]
VDO_ON.png

##############################

--------------------
MANETE
-------------------
[mesh]
Painel\manete_manete.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
parking_brake_mouse

[newanim]
origin_trans
-1.07375
5.71288
1.76258

origin_rot_z
0

anim_rot
bremse_feststell_sw
-45
delay
10
maxspeed
360

---

[mesh]
Painel\base_manete_base_manete.o3d

[illumination_interior]
0
1
2
3

------------------
BASE VOLANTE e volante
-------------------


[mesh]
Painel/2_volante_X2.o3d

[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.78911
5.52581
1.70872

origin_rot_x
-53

origin_rot_y
90

origin_rot_z
1.20

anim_rot
Axle_Steering_0_L
1436



----------------------------------------
PAINEL DE INSTRUMENTOS
----------------------------------------

[mesh]
Painel\tablet_tablet.o3d

[illumination_interior]
0
1
2
3
------------------------------------------------

[matl_change]
tablet.png
0
lights_stand

[matl_item]

[matl_nightmap]
tablet2.png

-


[mesh]
Painel\tablet_tablet.o3d

[illumination_interior]
0
1
2
3
------------------------------------------------

[matl_change]
tablet.png
0
lights_stand

[matl_item]

[matl_nightmap]
tablet2.png



---

[mesh]
Painel\stop_stop.o3d

[illumination_interior]
0
1
2
3

[matl_change]
lamp.png
0
blinker_warn_toggle

[matl_item]

[matl_nightmap]
lampON.png

------------------------------------------------------

[mesh]
Painel\break_break.o3d

[illumination_interior]
0
1
2
3

[matl_change]
lamp.png
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
lampON.png

---------------------------------------------------------
[mesh]
Painel\batery.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
lamp.png
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
lampON.png


------------------------------------------------

[mesh]
Painel\Falto.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
lamp.png
0
lights_fern

[matl_item]

[matl_nightmap]
lampON.png


----------------------------------

[mesh]
Painel\Fbaixo.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
lamp.png
0
lights_stand

[matl_item]

[matl_nightmap]
lampON.png

---------------------------------
-----------------------------------------------

[mesh]
Painel\Bright.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
lamp.png
0
lights_blinker_r

[matl_item]

[matl_nightmap]
lampON.png

------------------------------------------------

[mesh]
Painel\Bleft.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
lamp.png
0
lights_blinker_l

[matl_item]

[matl_nightmap]
lampON.png

------------------------------------------------

[mesh]
Painel\atetion.o3d

[illumination_interior]
0
1
2
3

[matl_change]
lamp.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
lampON.png




-----------------------------------
[mesh]
Painel\1_cambio_fixpo.o3d

[illumination_interior]
0
1
2
3

-

[mesh]
Painel\1_cambio_animado.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.31225
5.21061
1.25323
anim_rot
cockpit_rad1
25

[newanim]
origin_trans
-0.31225
5.21061
1.25323
anim_rot

origin_rot_x
0
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_rad2
-20

-------------------------------

[mouseevent]
manual_1

[newanim]
origin_trans
-0.31225
5.21061
1.25323

origin_rot_x
10

anim_rot
cockpit_rad1
-15

[mouseevent]
manual_2

[newanim]
origin_trans
-0.31225
5.21061
1.25323

origin_rot_x
30

anim_rot
cockpit_rad2
-20

[mouseevent]
manual_3

[newanim]
origin_trans
-0.31225
5.21061
1.25323
anim_rot
cockpit_rad3
8

[mouseevent]
manual_4

[newanim]
origin_trans
-0.31225
5.21061
1.25323
anim_rot
cockpit_rad4
-15

[mouseevent]
manual_5

[newanim]
origin_trans
-0.31225
5.21061
1.25323


anim_rot
cockpit_rad5
5
origin_rot_x
-40

origin_rot_Y
-40
[mouseevent]
manual_6

[newanim]
origin_trans
-0.31225
5.21061
1.25323

origin_rot_x
-40


anim_rot
cockpit_rad6
-10

[mouseevent]
manual_N

[newanim]
origin_trans
-0.31225
5.21061
1.25323
origin_rot_x
5
origin_rot_y
90
origin_rot_z
-10
anim_rot
cockpit_gangN
0

[mouseevent]
manual_R

[newanim]
origin_trans
-0.31225
5.21061
1.25323
origin_rot_x
-90
origin_rot_z
-30
anim_rot
cockpit_gang_R
10



---


[mesh]
Painel/1_suporte_Volante.o3d


[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_lenkrad_toggle




########################################

########################################
------


Luzes Externas
########################################
Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]



FEIXOS DE LUZ:

[spotlight]
1
4.70
0.60
0
1
-0.3
233
233
255
800
30
70

Abblendlicht:

[spotlight]
1
4.70
0.60
0
1
-0.3
255
255
233
500
30
70

	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)



-------------
Farol Baixo
-------------

[light_enh_2]
1.03084
6.25391
1.09072
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_abbl
2.2
0.1
1
1
0.1

[light_enh_2]
-1.00129
6.25391
1.09599
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_abbl
2.2
0.1
1
1
0.1



--------|||
MEIA LUZ||||
--------|||

[light_enh_2]
-1.00129
6.25391
1.09599
0
1
0
0
0
1
0
0
200
200
255
0.1
150
160
lights_stand
2.2
0.1
1
1
0.1

[light_enh_2]
1.03084
6.25391
1.09072
0
1
0
0
0
1
0
0
200
200
255
0.1
150
160
lights_stand
2.2
0.1
1
1
0.1


-----------
Farol Alto 
-----------

[light_enh_2]
1.10946
6.23064
1.26624
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_fern
4.2
0.1
1
1
0.1


[light_enh_2]
-1.07992
6.23065
1.27151
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_fern
4.2
0.1
1
1
0.1


---------------
Farol Alto Cima
---------------

[light_enh_2]
1.03196
5.99031
3.22056
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_stand
4.2
0.1
1
1
0.1


[light_enh_2]
-1.00203
5.99031
3.22056
0
1
0
0
0
1
0
0
200
200
200
0.1
150
160
lights_stand
4.2
0.1
1
1
0.1


#########################################
TEXTURAS DOS FAROIS_._._
#########################################

[mesh]
Luzes\Farois_FarolBaixoD.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp


[matl_envmap]
envmap.bmp
0.05


------------------------

[mesh]
Luzes\Farois_FarolBaixoE.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp



[matl_envmap]
envmap.bmp
0.05

-----------------------------------

[mesh]
Luzes\Farois_FarolAltoCima_D.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp



[matl_envmap]
envmap.bmp
0.05

-------------------------

[mesh]
Luzes\Farois_FarolAltoCima_E.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp


[matl_envmap]
envmap.bmp
0.05


----------------------------------------

[mesh]
Luzes\Farois_FarolAltoD.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp


[matl_envmap]
envmap.bmp
0.05

----------------------------------

[mesh]
Luzes\Farois_FarolAltoE.o3d

[illumination_interior]
0
1
2
3

[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp


[matl_envmap]
envmap.bmp
0.05

--------------------------------
PISCA FRENTE_SO LUZ sem textura!
--------------------------------

[light_enh_2]
1.18524
6.2722
1.40848
0
1
0
0
0
1
0
0
200
130
0
0.06
180
210
lights_blinker_r
3.5
0.1
1
1
0.03



[light_enh_2]
-1.15538
6.2722
1.40848
0
1
0
0
0
1
0
0
200
130
0
0.06
180
210
lights_blinker_l
3.5
0.1
1
1
0.03

--------------------------------



[mesh]
Luzes\LuzesFrente1_LuzesFrente1.o3d

[illumination_interior]
-1
-1
-1
-1

--------------------------------
--------------------------------
--------------------------------
--------------------------------
PISCAS LATERAIS DIREITA
--------------------------------
--------------------------------
--------------------------------
--------------------------------

Pisca Direita Acende_com FarolB

[light_enh_2]
1.31794
2.23888
0.86532
1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03

---------------------

[light_enh_2]
1.31794
-1.45669
0.86566
1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03



---------------------

[light_enh_2]
1.31794
-5.57608
0.86142
1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03

------------------
------------------
PISCA DIREITA
------------------
------------------

[light_enh_2]
1.31794
2.23888
0.86532
1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_r
3.0
0.1
1
1
0.03

---------------------

[light_enh_2]
1.31794
-1.45669
0.86566
1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_r
3.0
0.1
1
1
0.03

-----------------------


[light_enh_2]
1.31794
-5.57608
0.86142
1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_r
3.0
0.1
1
1
0.03



--------------------------------
--------------------------------
--------------------------------
--------------------------------
PISCAS LATERAIS ESQUERDA
--------------------------------
--------------------------------
--------------------------------
--------------------------------

Pisca Direita Acende_com FarolB

[light_enh_2]
-1.28799
2.69635
0.86277
-1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03

---------------------

[light_enh_2]
-1.28799
-1.45153
0.86474
-1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03



---------------------

[light_enh_2]
-1.28799
-5.84075
0.86358
-1
0
0
0
0
1
0
0
200
130
0
0.05
160
180
lights_stand
3.0
0.1
1
1
0.03

------------------
------------------
PISCA ESQUERDA
------------------
------------------

[light_enh_2]
-1.28799
2.69635
0.86277
-1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_l
3.0
0.1
1
1
0.03

---------------------

[light_enh_2]
-1.28799
-1.45153
0.86474
-1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_l
3.0
0.1
1
1
0.03

-----------------------


[light_enh_2]
-1.28799
2.69635
0.86277
-1
0
0
0
0
1
0
0
238
108
0
0.05
160
180
lights_blinker_l
3.0
0.1
1
1
0.03


-------------------------------
-------------------------------
-------------------------------
PISCA FRENTE SEM LUZ
-------------------------------
-------------------------------
-------------------------------


[mesh]
Luzes\PiscaTextura_PiscaTextura_E.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
luzes.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
luzesN.bmp


[matl_envmap]
envmap.bmp
0.05

---------------------------------

[mesh]
Luzes\PiscaTextura_PiscaTextura_D.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
luzes.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
luzesN.bmp


[matl_envmap]
envmap.bmp
0.05


---------------------
---------------------
OBJETOS
---------------------
---------------------

[mesh]
Luzes\borracha_Piscas_borracha_Piscas.o3d

[illumination_interior]
-1
-1
-1
-1


[mesh]
Luzes\PiscasLaterais_PiscasLaterais.o3d

[illumination_interior]
-1
-1
-1
-1

###########################################
###########################################
###########################################
###########################################
LUZES DE TRAZ TODAS
###########################################
###########################################
###########################################
###########################################


--PISCAS TRASEIROS--

[mesh]
Luzes\PiscasT_PiscaSetaT_D.o3d

[matl_change]
luzes.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
luzesN.bmp

[light_enh_2]
1.20265
-6.48626
1.60356
0
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_r
3.5
0.1
1
1
0.03



----


[mesh]
Luzes\PiscasT_PiscaSetaT_E.o3d

[matl_change]
luzes.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
luzesN.bmp

[light_enh_2]
-1.17272
-6.48626
1.60356
0
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_l
3.5
0.1
1
1
0.03







------------------------------
------------------------------
FREIO

[mesh]
Luzes\Freio_Freio.o3d

[matl_change]
luzes.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
luzesN.bmp

[light_enh_2]
1.19082
-6.50893
1.41874
0
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_brems
2.5
0.1
1
1
0.03


[light_enh_2]
-1.17049
-6.50893
1.41874
0
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_brems
2.5
0.1
1
1
0.03



---------------------

[light_enh_2]
1.19082
-6.50893
1.41874
0
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_stand
2.9
0.1
1
1
0.03


[light_enh_2]
-1.17049
-6.50893
1.41874
0
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_stand
2.9
0.1
1
1
0.03

------------------------
----------------------
RÉ

Ré
***********************************************************************
[mesh]
Luzes\RE_RE1.o3d

[matl_change]
luzes.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
luzesN.bmp

***********************************************************************
[mesh]
Luzes\RE_RE2.o3d

[matl_change]
luzes.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
luzesN.bmp


[light_enh_2]
1.17795
-6.48625
1.23174
0
1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
3.5
0.1
1
1
0.03



[light_enh_2]
-1.14803
-6.48625
1.23174
0
1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
3.5
0.1
1
1
0.03

-----------------------------------
-----------------------------------

FREIO MEIO

[mesh]
Luzes\Freio Meio_Freio_Meio.o3d


[matl_change]
vehiclelights128.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp

[light_enh_2]
0.01398
-6.48185
2.14208
0
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_brems
2.9
0.1
1
1
0.03


----------------------
Luzes Topo
***********************************************************************
[mesh]
Luzes\LuzesTop_LuzTopo2.o3d

[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp

--

[mesh]
Luzes\LuzesTop_LuzTopo1.o3d

[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128Acesa.bmp

---

[light_enh_2]
-1.023
-6.357
3.28487
0
-1
0
0
0
1
0
0
197
0
8
0.045
160
180
lights_stand
3.0
0.1
1
1
0.03

[light_enh_2]
1.05293
-6.357
3.28487
0
-1
0
0
0
1
0
0
197
0
8
0.045
160
180
lights_stand
3.0
0.1
1
1
0.03


----------------------------------
LUZES INTERNAS
Interiorlights:

0. Licht
[interiorlight]
lights_fahrerlicht
2
253
253
251
1.06
6.90
2.88624


1. Licht
[interiorlight]
lights_beleuchtung_oberdeck
2
253
253
251
0.0
3.40
3.20


2. Licht
[interiorlight]
lights_beleuchtung_untenrechts
2
253
253
251
0.0
-4.20
3.20


3. Licht
[interiorlight]
lights_beleuchtung_unterdeck
2
253
253
251
0
0
3.20


---

[mesh]
Scania/+1_Luzes_Motora_Luz.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
LuzInt.png
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_nightmap]
LuzInt_ACESA.png

----

[mesh]
Scania/+1_Luzes_Luz_Salao.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
LuzInt.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
LuzInt_ACESA.png
----

[mesh]
Scania/+1_Luzes_Int_Base.o3d

#############################
#############################
Anjo da guarda
#############################
#############################

[mesh]
Painel/+1_anjo_daguarda.o3d


-------
[mesh]
Painel/anj_Anjo_Bolinha_1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
anj0_off.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
anj0_on.png
----


[light_enh_2]
-0.23338
5.78707
1.77047
0
1
0
0
0
1
0
0
255
255
0
0.045
160
180
elec_busbar_main
1.0
0.1
1
1
0.03

-------------------------------



-----------------------------
Catraca
-----------------------------
[mesh]
Scania\Caixa_CatracaGira.o3d


[illumination_interior]
0
1
2
3

[matl]
catraca.png
0

[matl_envmap]
envmap.bmp
0.008

[newanim]
origin_trans
0.10184
3.23207
1.4198

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
askp_rot
-0.3
-----


[mesh]
Scania\Caixa_CatracaBase.o3d


[illumination_interior]
0
1
2
3

[matl]
catraca.png
0

----


CONTADOR DA CATRACA 

[mesh]
Scania\Caixa_odometr1.o3d

[illumination_interior]
0
1
2
3

[matl]
odometr1.tga
0

[useTextTexture]
8

[matl_alpha]
1

[matl_lightmap]
ContadorNoite.png
lights_stand



[mesh]
Scania\Caixa_FIXA_comtextura_Caixa_FIXA_comtextura.o3d

[illumination_interior]
0
1
2
3

---------------------------------
BANCOS
----------------------------------

[mesh]
Scania/bancos1_bancos1.o3d

[illumination_interior]
0
1
2
3

[matl]
bancos.png
0


[matl_envmap]
envmap.bmp
0.4


--


[mesh]
Scania/bancos2_bancos2.o3d

[illumination_interior]
0
1
2
3

[matl]
bancos.png
0


[matl_envmap]
envmap.bmp
0.4

--

[mesh]
Scania/bancos3_bancos3.o3d

[illumination_interior]
0
1
2
3

[matl]
bancos.png
0


[matl_envmap]
envmap.bmp
0.4

--

[mesh]
Scania/bancos4_4_BANCO4_bancos4_4_BANCO4.o3d

[illumination_interior]
0
1
2
3

[matl]
bancos.png
0


[matl_envmap]
envmap.bmp
0.4
----------------------------------

[mesh]
Painel/Bancos1_volksbusx2assento.o3d

[mesh]
Painel/volksbusx2assento_Cobrador_volksbusx2assento_Cobrador.o3d


[mesh]
Scania/aadd_LuzesTraseira1.o3d


-----------------------------------



--------------------------------

-------
[mesh]
Painel/Luz de P_1_2_Luz_de_P_1_2.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
PS.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
PS_ON.bmp
----



















--------------

###################################
INTERIOR_Scania
###################################


[mesh]
Scania\baulastre5_baulastre5.o3d

[illumination_interior]
0
1
2
3

[matl]
amarelo.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
ads.png
0



[mesh]
Scania\baulastre4_baulastre4.o3d

[illumination_interior]
0
1
2
3

[matl]
amarelo.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
ads.png
0

[matl_envmap]
envmap.bmp
0.02



[mesh]
Scania\baulastre3_baulastre3.o3d

[illumination_interior]
0
1
2
3

[matl]
amarelo.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
ads.png
0

[matl_envmap]
envmap.bmp
0.02



[mesh]
Scania\baulastre2_baulastre2.o3d

[illumination_interior]
0
1
2
3


[matl]
amarelo.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
ads.png
0

[matl_envmap]
envmap.bmp
0.02


[mesh]
Scania\1_baulastre1.o3d

[illumination_interior]
0
1
2
3

[matl]
amarelo.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
ads.png
0

[matl_envmap]
envmap.bmp
0.02

--------------------
--------------------



[mesh]
Scania\alavancas emergencia_alavancas_emergencia.o3d

[illumination_interior]
0
1
2
3

[matl]
emergencia.bmp
0

[matl_envmap]
envmap.bmp
0.02



[mesh]
Scania\c_caixaporta.o3d


[illumination_interior]
0
1
2
3

[matl]
interno.bmp
0

[matl_envmap]
envmap.bmp
0.02


[matl]
ads.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
borracha.png
0

[matl_envmap]
envmap.bmp
0.02


[mesh]
Scania\pisoB_pisoB.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
chassi.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
piso.png
0

[matl_envmap]
envmap.bmp
0.02


[mesh]
Scania\piso_piso.o3d

[illumination_interior]
0
1
2
3

[matl]
chassi.png
0

[matl_envmap]
envmap.bmp
0.02

[matl]
piso.png
0

[matl_envmap]
envmap.bmp
0.02



[mesh]
Scania\interior_interior.o3d

[illumination_interior]
0
1
2
3

[matl]
interno.bmp
0

[matl_envmap]
envmap.bmp
0.02


[mesh]
Scania\interior1_interior1.o3d

[illumination_interior]
0
1
2
3

[matl]
interno.bmp
0

[matl_envmap]
envmap.bmp
0.02



##################################
Reflexion
###################################




[mesh]
Scania\Reflexions_reflexion1.o3d

[illumination_interior]
-1
-1
-1
-1


[mesh]
Scania\Reflexions_reflexion0.o3d

[illumination_interior]
-1
-1
-1
-1

##########################################
[mesh]
Scania\Roda_DD_Scania_Roda_DD_Scania.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
wheel.bmp
0

[matl_envmap]
envmap.bmp
0.06

[newanim]
origin_trans
1.27576
3.73714
0.56256
		Drehung ist nicht notwendig, da die Räder sich ja um die X-Achse drehen.
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
		Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

		Es folgt die Lenkung:
[newanim]

origin_trans
1.27576
3.73714
0.56256

origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105


--------------------------------------
Traseiras DIREITA
--------------------------------------

[mesh]
Scania/Roda_TD_Scania_Roda_TD_Scania.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
wheel.bmp
0

[matl_envmap]
envmap.bmp
0.06

[newanim]
origin_trans
1.00313
-2.87915
0.56426

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1


######################################
RODAS
######################################

--------------------
RODAS ESQUERDAS
--------------------

[mesh]
Scania\Roda_DE_Scania_Roda_DE_Scania.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
wheel.bmp
0

[matl_envmap]
envmap.bmp
0.06

[newanim]
origin_trans
-1.27578
3.73713
0.56256


	Drehung ist nicht notwendig, da die Räder sich ja um die X-Achse drehen.
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
		Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

		Es folgt die Lenkung:
[newanim]

origin_trans
-1.27578
3.73713
0.56256


origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105


--------------------------
Traseiras ESQUERDA
---------------------------

[mesh]
Scania/Roda_TE_Scania_Roda_TE_Scania.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
wheel.bmp
0

[matl_envmap]
envmap.bmp
0.06

[newanim]
origin_trans
-1.00313
-2.87915
0.56426

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1




###################################
letreiro
Base
###################################
[mesh]
Scania/matrix_LONA_Fundo3_Lona.o3d

[mesh]
Scania/fundo1_Lona1_fundo1_Lona1.o3d


[mesh]
Scania/matrix_LONA_fundo2_Lona.o3d

######################################

[mesh]
Scania\Escape_Escape.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Espace.jpg
0

[matl_envmap]
envmap.bmp
0.09


######################################

---------------- Fumaça -------------------
Erzeugt Partikelsystem Rauch, welches an vorherigem Mesh angeheftet ist

	* x, y, z Position
	* x, y, z Ausströmrichtung

Ab hier können wahlweise Variablennamen (nur lokal!) oder Werte eingegeben werden:
	* Geschwindigkeit beim Ausstoß
	* Geschwindigkeitsvariation
	* Frequenz
	* Lebensdauer
	* Bremsfaktor
	* Fallkoeffizient
	* Startgröße
	* Vergrößerungsrate
	* Initialalpha
	* Alphavariation
	* R,G,B
[smoke]
-0.94378
-6.20289
3.56394
-0.94378
-6.20289
3.56394
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0
0
0

Kochendes Kühlwasser

[smoke]
-0.94378
-6.20289
3.56394
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1



#######################################################
######################################
[mesh]
Scania\retrovisores_retrovisores.o3d

[illumination_interior]
-1
-1
-1
-1


##################################
letreiro_Matrix_Lona
###################################

[mesh]
Scania/matrix_LONA_Z_LONA.o3d

[matl]
Matrix_z.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
lightmapLONA.bmp
lights_stand


--

[mesh]
Scania/matrix_LONA_L_LONA.o3d

[matl]
Matrix_l.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[matl_lightmap]
lightmapLONA.bmp
lights_stand



########################################

###########################################################
****************************************************************************************
Limpadores
****************************************************************************************
###########################################################


[mesh]
limpadores/LImpador_Passeiro_paletaD.o3d

[newanim]
origin_trans
0.23245
6.32560
2.36468

origin_rot_x
0
origin_rot_y
0
origin_rot_z
2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
0.23245
6.32560
2.36468

origin_rot_x
0
origin_rot_y
92
origin_rot_z
92

anim_rot
wiperpos
70

[newanim]
origin_trans
0.65615
6.21205
2.89092

origin_rot_x
0
origin_rot_y
92
origin_rot_z
92

anim_rot
wiperpos
-70

[newanim]
origin_trans
0.65615
6.21205
2.89092


origin_rot_x
0
origin_rot_y
5
origin_rot_z
-2

anim_rot
wiperpos
-1

###################################

[mesh]
limpadores/LImpador_Passeiro_varetaD1.o3d

[newanim]
origin_trans
0.65615
6.21205
2.89092

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
-70

[newanim]
origin_trans
0.65615
6.21205
2.89092

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

##################################

[mesh]
limpadores/LImpador_Passeiro_varetaD2.o3d

[newanim]
origin_trans
0.70755   
6.21182
2.89066


origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
-70

[newanim]
origin_trans
0.70755   
6.21182
2.89066

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1








##################################################
##################################################
##################################################

[mesh]
limpadores/Limpador_Motora_paletaE.o3d


[newanim]
origin_trans
-0.20042
6.32806
2.36434


origin_rot_x
0
origin_rot_y
0
origin_rot_z
2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
-0.20042
6.32806
2.36434


origin_rot_x
0
origin_rot_y
92
origin_rot_z
92

anim_rot
wiperpos
-70

[newanim]
origin_trans
-0.62593 
6.21202
2.89111

origin_rot_x
0
origin_rot_y
92
origin_rot_z
92

anim_rot
wiperpos
70

[newanim]
origin_trans
-0.62593 
6.21202
2.89111

origin_rot_x
0
origin_rot_y
5
origin_rot_z
-2

anim_rot
wiperpos
1

##################################

###################################

[mesh]
limpadores/Limpador_Motora_varetaE1.o3d

[newanim]
origin_trans
-0.62593  
6.21202
2.89111

origin_rot_x
0
origin_rot_y
0
origin_rot_z
88

anim_rot
wiperpos
70

[newanim]
origin_trans
-0.62593  
6.21202
2.89111

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

###################################

[mesh]
limpadores/Limpador_Motora_varetaE2.o3d

[newanim]
origin_trans
-0.67714 
6.21188
2.89093

origin_rot_x
0
origin_rot_y
0
origin_rot_z
88

anim_rot
wiperpos
70

[newanim]
origin_trans
-0.67714 
6.21188
2.89093

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1


###################################
BOTOES PORTA
###################################

[mesh]
Painel/B_P_botoes_p1.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0

[newanim]
origin_trans
-1.17741
5.35068
1.59403

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster1
-1.0

-------------------------------------

[mesh]
Painel/B_P_botoes_p2.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1

[newanim]
origin_trans
-1.17741
5.42005
1.59403


origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster2
-1.0

-------------------------------------

[mesh]
Painel/B_P_botoes_p3.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront2

[newanim]
origin_trans
-1.17741
5.48561
1.59403


origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster2
-1.0

----
[mesh]
Painel/B_P_botoes_p.o3d
----
####################################

////////////////////////
Ponteiros
////////////////////////

[mesh]
Painel\1_Bolinha_km_OK_1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
detales.png
0
lights_stand

[matl_item]

[matl_lightmap]
detales_ON.png

[newanim]
origin_trans
-0.67482
5.75207
1.78993


origin_rot_x
-70

origin_rot_y
90

origin_rot_z
10

anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
310

-------------------------------------------

[mesh]
Painel\Pont_Bolinha_rpm_OK.o3d

[illumination_interior]
0
1
2
3

[matl_change]
detales.png
0
lights_stand

[matl_item]

[matl_lightmap]
detales_ON.png


[newanim]
origin_trans
-0.91102
5.75207
1.78993

origin_rot_x
-70

origin_rot_y
90

origin_rot_z
10

anim_rot
cockpit_drehzahlwinkel
1
delay
10
maxspeed
360


------------------------------------------


[mesh]
Painel/Pont_PonteirosFixos.o3d

[illumination_interior]
0
1
2
3


[matl_change]
detales.png
0
lights_stand

[matl_item]

[matl_lightmap]
detales_ON.png

###################################
PEDAIS
###################################
[mesh]
Painel\th_acelerador.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_trans
-0.50893
5.9329
1.29915

origin_rot_x
-30

origin_rot_y
0

origin_rot_z
0

anim_rot
throttle
-15

[mesh]
Painel\th_freio.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_trans
-0.7122
5.9329
1.35933

origin_rot_x
17

origin_rot_y
0

origin_rot_z
0

anim_rot
Brake
-12.4

[mesh]
Painel\th_embreagem.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_trans
-0.86867
5.9329
1.35933

origin_rot_x
26

origin_rot_y
0

origin_rot_z
10

anim_rot
Clutch
-12.5


######################################
BOTAO FAROL GIRA
#####################################

[mesh]
Painel\Far9ol_bOTAO_LUZ_GIRA.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_schluessel_mov

[newanim]
origin_trans
-0.5051
5.73886
1.82614

origin_rot_x
-66

origin_rot_y
90

origin_rot_z
4

anim_rot
cp_schluessel_rot
65

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

------------------------------------
[mesh]
Painel\Far9ol_bOTAO_LUZ.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

#####################################
BOTOES DE LUZES
#####################################
[mesh]
Painel\BotaL_1_Botao_L_Motora.o3d


[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

-----------------------
[mesh]
Painel\botoed_botoesL1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

----------------------
[mesh]
Painel\botoed_botoesL2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

----------------------
[mesh]
Painel\botoed_botoesL3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

----------------------
[mesh]
Painel\botoed_botoes_Painel.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png

----------------------
[mesh]
Painel\botoed_botoes_Painel1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
render-botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
render-botoes_ON.png



###################################
++Painel++
###################################
-------------------

[mesh]
caixa dinheiro\cxdin.o3d

[illumination_interior]
0
1
2
3
[matl]
zu.bmp
0

-------------------

[mesh]
caixa dinheiro/cxtamp.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
0.00439
5.07804
1.66792

origin_rot_z
90

anim_rot
cp_fahrertuer_pos
75

---------------------------


[mesh]
caixa dinheiro/_05.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_0_05

---------------------

[mesh]
caixa dinheiro/_10.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_0_10

-----------------------

[mesh]
caixa dinheiro/_50.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_0_50

-----------------------

[mesh]
caixa dinheiro/_2.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_2_00

----------------------

[mesh]
caixa dinheiro/_5.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_5_00

-----------------------

[mesh]
caixa dinheiro/_1.o3d

[illumination_interior]
0
1
1
1

[mouseevent]
cashdesk_changer_1_00

-----------------------
[mesh]
caixa dinheiro/++Painel_balaustre_Painel.o3d
-----------------------
-----------------
CHAVE
------------------
[mesh]
caixa dinheiro\++Painel_seta.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.86842
5.60677
1.63636

origin_rot_x
-37
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.86842
5.60677
1.63636

origin_rot_x
-37
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10





###################################
PORTAS
###################################


/////////
PORTAS
\\\\\\\\\\

----------------------------



[mesh]
Scania/PortaF_1_Faixa_PortaF_1_Faixa.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
faixa.bmp
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

---------------------------------------

[newanim]
origin_trans
1.03283
5.65692
2.90486

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_0
-90
----------------------------------------­--------------



[mesh]
Scania/PortaF_2_Faixa_PortaF_2_Faixa.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------

[newanim]
origin_trans
1.03957
4.87204
2.90486

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_0
90

-----------------
------------------
-----------------
-----------------

PORTAS MEIO
----------------------------------------­-
[mesh]
Scania/PortaMeio_1_PortaMeio_1.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
---------------------------------------
[newanim]
origin_trans
1.03283
0.82972
2.90486

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
-90

----------------------------

[mesh]
Scania/PortaMeio_2_PortaMeio_2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

----------------------------
[newanim]
origin_trans
1.03957
-0.03956
2.90486
origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
90


-----------------------------
PORTAS DE TRAZ
----------------------------------------­-
[mesh]
Scania\PortaTRAZ_1_Faixa_PortaTRAZ_1_Faixa.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
---------------------------------------
[newanim]
origin_trans
1.03283
-4.1227
2.90486

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_2
-90

----------------------------

[mesh]
Scania\PortaTRAZ_2_PortaTRAZ_2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

----------------------------
[newanim]
origin_trans
1.03957
-4.99198
2.90486

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_2
90


--


########################################
VIDROS e chuvas
########################################

########################################


[mesh]
limpadores\Limpador_Motora_chuva_VidroNormal_chuv.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----


[mesh]
limpadores\Limpador_Motora_chuva_VidroLimpa_chuv.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
regen.tga

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Wiped_R

[matl_alpha]
2

[matl_noZwrite]


----------------------
[mesh]
Scania/Vidro_Fenster_Vidro_Fenster.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]













#####################################


#########################################


[mesh]
Scania/VidroItinerario_Chuva_VidroItinerario_Chuva.o3d

[illumination_interior]
0
1
2
3


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




##########################################
JANELa MOTORISTA
##########################################
[mesh]
Scania/VidroMotorista_VidroMotorista.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
--------------------------------------
[mouseevent]
kasap_opn

[newanim]
origin_rot_z
90
anim_trans
kasap_pos
0.35


----------------------------------


[mesh]
Scania/janelaMotora_2_janelaMotora_2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

###########################################
JANELAS LADO MOTORISTA /E


##########################################

PAR1


[mesh]
Scania/Jan_Par1_1.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan_Par1.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


##########################################
##########################################

PAR2


[mesh]
Scania/Jan1_Par2_2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan1_Par2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


##########################################
##########################################

PAR3


[mesh]
Scania/Jan1_Par3_3.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan1_Par3.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


##########################################

PAR4


[mesh]
Scania/Jan1_Par4_4.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan1_Par4.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31





#################################

##########################################

PAR5


[mesh]
Scania/Jan1_Par5_5.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan1_Par5.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


##########################################

PAR6


[mesh]
Scania/Jan3_Par6.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31


###########################

[mesh]
Scania/Jan3_Par6_6.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


-------------------------------------

PAR7



[mesh]
Scania/Jan4_par7_7.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


###########################

[mesh]
Scania/Jan4_par7.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31

------------------------------------------

PAR8



[mesh]
Scania/Jan5_par8_8.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


###########################

[mesh]
Scania/Jan5_par8.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31

------------------------------------------

PAR9



[mesh]
Scania/Jan5_par9_9.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.31


###########################

[mesh]
Scania/Jan5_par9.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
-0.31
------------------------------------------


##########################################

PAR2


[mesh]
Scania/Jan6_janelaMotora_3_PF.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]



[mesh]
Scania/Jan6_borracha__spec_.o3d

----

---------------------------------------
[mesh]
Scania/Vidro_Vidro_Lateral_22.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
--------------------------------------


##########################################


[mesh]
Scania/baulastre_Vidro_baulastre_Vidro.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.1

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
--------------------------------------
